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New York Museum Quiz

Shown is a New York City monumental museum installation prototype. My partner, Ellen Il Eun Kim, and I wanted to create a museum installation where museumgoers could walk up, turn a knob to scroll through time, and discover historical facts about famous buildings located in New York City. The interaction for this original idea was too mininmal, however, and could have put our audience to sleep. After talking with Tom Igoe, Ellen and I decided to make the installation a game to engage the audience. The final product is an interactive quiz, where museumgoers learn by listening to a factual question, select a building with the knob, and wait to see if their guess is right. This became an enjoyable interaction in the end.

One thing that Ellen and I thought about was accessibility design. We had an earlier idea about making toys for blind children, and so accessibility solutions were on our minds. We made this installion work for both visually and auditory impaired users.

Skills Demonstrated:

Interaction Design, Accessibility Design, Physical Computing, Exhibit Design, Physical UI, UX

Technology Used:

Arduino, JavaScript, p5.js


The New York Museum Quiz Installation was designed for a physical computing midterm project. Originally, Ellen and I wanted to make audio toys for blind children. After sketching possible design solutions, however, we discovered that interactive toys would take careful consideration and lots of user testing that we did not have time to complete. Knowing this, we moved on to our second idea, which was an interactive timeline for the buildings of New York City. Our final sketches included our insight after meeting with our professor, as we learned what we could do to make a museum installation more engaging from someone with plenty of interactive design experience. Ellen and I both came to New York to become excellent interaction designers, and asking questions from the professionals around us was not something that we hesitated to do. Once we had our concept down, the next step was writing the Arduino code to create the physical interface functionality. Shown is a picture of how our micro-controller was wired.

Designed and developed by Steven Simon 2018